Enhancing the Digital Competence of Prospective Primary School Teachers through Utilizing Kahoot!
Keywords:
Interactive Learning Technologies, Kahoot!, Digital Competence Development, Prospective Teachers, Primary School, GamificationAbstract
Given the rapid advancement of modern information and communication technologies, as well as the increasing demand for distance and hybrid learning models, it is imperative that prospective teachers attain a high level of digital competence. This study aimed to determine how effective the technique of using Kahoot! to develop the digital competence of prospective primary school teachers. To diagnose the effectiveness of the developed methodology, testing was used which included various types of tasks and questionnaires in order to assess prospective primary school teachers’ readiness to use digital tools in their professional activities. The results obtained (tcrit = 1.982) made it possible to conclude that utilizing Kahoot! interactive platform in prospective primary school teachers’ professional training contributes to enhancing their digital competence. According to the findings, the gamified application Kahoot! contributes to students’ study motivation, creates a favorable psychological atmosphere. A promising area for further research is to explore the prospective teachers’ readiness to create multimedia products using state-of-the-art software iClone Pro, Toon Boom Harmony, Anime Studio Pro , etc.
